Monday, February 23, 2015

Derail the train: why Edge of the Mists needs to be fixed

Almost a year ago if you wanted to level your character up to 80 in Guild Wars 2 as fast as possible you had to go to Queensdale (one of the starting zones) and follow the champion train. This was very efficient way of leveling character - no argument about that. You got constant stream of exp from events and large amount of loot. There was no skill involved in doing this. Sheer number of participants guaranteed that any champion, no matter how difficult do beat with a small group, will be dead in 10 seconds or less. Unfortunately train had one nasty side effect - it unleashed upon the game large population of people, that at the level 80 didn't know how to play their class.

Sunday, February 15, 2015

Free Floating Hostility: How ArenaNet killed the dailies for me

So here's my first shot at a column. I called it "Free Floating Hostility" because I'm going to write a piece every time something i get really pissed of at something game-related. Topic for today is Guild Wars 2 and the way daily achievements work in this MMO. I recently came back to the game after six months break and discovered some bizarre changes to few of the core mechanics. What I like the least is new way dailies are completed. While playing the game one thing boggled my mind...
  

Sunday, February 1, 2015

Nosgoth: my baby steps into internet world of ownage

I had a certain problem with my gaming portfolio for a very long time. Most of my games required a lot of time so I didn't have a game that I could jump in for 15 minutes or less. Few months ago I've heard about Nosgoth. When open beta (mostly because I was bored at the time) I decided to check it out. And boy oh boy, it looks like I won't leave anytime soon.